Play safe

Accounts, spending and stopping points.

Each game has its own account system and its own defaults. Set them up before the evening, not during it.

A mother and a small daughter playing a video game on the sofa
Photo: Vitaly Gariev / Unsplash

Children's accounts

Fortnite and Fall Guys share Epic's Cabined Accounts: under-13s can play, but chat and purchases wait for a parent's consent. Pokémon UNITE uses child accounts created from a parent's Pokémon Trainer Central account, and Nintendo's parental controls on Switch. Brawl Stars lets a parent create the Supercell ID with their own email. THE FINALS has no children's account; Nexon's terms require parental consent under 13.

Chat and voice

Voice starts off in Fall Guys and Pokémon UNITE, and Fortnite starts chat off for anyone who says they are under 18. Brawl Stars has no voice chat at all. THE FINALS starts voice on, and Embark stopped moderating voice in March 2026, so a younger player should switch it off in the settings.

Spending

Agree a limit before anyone opens a shop. Brawl Stars and Pokémon UNITE sell paid random items; Fortnite lets parents switch off 'Allow Paid Random Items' for creator islands and caps under-13 spending on Epic payments at $100 a day. On consoles and phones, the platform's own spending controls apply as well.

If a player feels pushed to spend, or spends without meaning to, the publisher's support page handles refunds and account limits; the official site is linked from every hut.

Stopping points

Choose the stopping point before the first match: a number of matches or a clock time. Short games make 'one more' easy, so the first-night plans end at 45 minutes on purpose.

Take a break when play stops being fun, when sleep or school is affected, or when someone is playing to win back a loss.

Further help

PEGI explains its age labels and parental controls for each platform at pegi.info. Each publisher's safety pages are linked from the accounts section of its hut.